Initialize engine version: 5.1.2f1 (afd2369b692a)
[VRDevice] Successfully created device oculus.
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.034 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3000x1920 at 0,-465
<RI> Initialized touch support.

Platform assembly: C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Admin\Desktop\HSOlau\client\HsoLau\KnightOnline_301_Data\Managed\System.dll (this message is harmless)
[Compositor] ERROR: Compositor failed to initialize.
 
(Filename:  Line: 54)

Bad config or LibOVR not found. VR disabled.
 
(Filename:  Line: 368)

Could not set Oculus caps. VR disabled.
 
(Filename:  Line: 940)

typeClient :4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 741.
Total: 0.571400 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.032600 ms MarkObjects: 0.379000 ms  DeleteObjects: 0.129400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 3866.
Total: 1.535300 ms (FindLiveObjects: 0.122000 ms CreateObjectMapping: 0.074800 ms MarkObjects: 1.322400 ms  DeleteObjects: 0.015700 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3866.
Total: 1.213700 ms (FindLiveObjects: 0.104400 ms CreateObjectMapping: 0.053600 ms MarkObjects: 1.048800 ms  DeleteObjects: 0.006600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3866.
Total: 1.087100 ms (FindLiveObjects: 0.086200 ms CreateObjectMapping: 0.050400 ms MarkObjects: 0.943800 ms  DeleteObjects: 0.006400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3866.
Total: 1.037300 ms (FindLiveObjects: 0.065300 ms CreateObjectMapping: 0.050100 ms MarkObjects: 0.915100 ms  DeleteObjects: 0.006600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3866.
Total: 1.046300 ms (FindLiveObjects: 0.063000 ms CreateObjectMapping: 0.051800 ms MarkObjects: 0.925600 ms  DeleteObjects: 0.005600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3853.
Total: 1.072000 ms (FindLiveObjects: 0.068200 ms CreateObjectMapping: 0.050600 ms MarkObjects: 0.946500 ms  DeleteObjects: 0.006600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 707.
Total: 1.123400 ms (FindLiveObjects: 0.042400 ms CreateObjectMapping: 0.019100 ms MarkObjects: 1.060000 ms  DeleteObjects: 0.001700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 708.
Total: 1.078800 ms (FindLiveObjects: 0.018300 ms CreateObjectMapping: 0.018800 ms MarkObjects: 1.036200 ms  DeleteObjects: 0.005200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 706.
Total: 1.176400 ms (FindLiveObjects: 0.028900 ms CreateObjectMapping: 0.020200 ms MarkObjects: 1.122500 ms  DeleteObjects: 0.004500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 706.
Total: 1.007400 ms (FindLiveObjects: 0.016800 ms CreateObjectMapping: 0.018900 ms MarkObjects: 0.969700 ms  DeleteObjects: 0.001500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 719.
Total: 1.226900 ms (FindLiveObjects: 0.024700 ms CreateObjectMapping: 0.020300 ms MarkObjects: 1.168800 ms  DeleteObjects: 0.012800 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 718.
Total: 1.208500 ms (FindLiveObjects: 0.021700 ms CreateObjectMapping: 0.020300 ms MarkObjects: 1.152800 ms  DeleteObjects: 0.013000 ms)

connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 739.
Total: 1.231300 ms (FindLiveObjects: 0.028400 ms CreateObjectMapping: 0.020700 ms MarkObjects: 1.170900 ms  DeleteObjects: 0.010900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 739.
Total: 1.034500 ms (FindLiveObjects: 0.020100 ms CreateObjectMapping: 0.019300 ms MarkObjects: 0.993200 ms  DeleteObjects: 0.001700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 739.
Total: 1.007500 ms (FindLiveObjects: 0.015800 ms CreateObjectMapping: 0.019200 ms MarkObjects: 0.970600 ms  DeleteObjects: 0.001600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 739.
Total: 1.000200 ms (FindLiveObjects: 0.015900 ms CreateObjectMapping: 0.019200 ms MarkObjects: 0.963300 ms  DeleteObjects: 0.001600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 739.
Total: 1.007800 ms (FindLiveObjects: 0.015500 ms CreateObjectMapping: 0.019000 ms MarkObjects: 0.971400 ms  DeleteObjects: 0.001500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 726.
Total: 1.009900 ms (FindLiveObjects: 0.015300 ms CreateObjectMapping: 0.018900 ms MarkObjects: 0.973900 ms  DeleteObjects: 0.001500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 726.
Total: 1.081000 ms (FindLiveObjects: 0.016000 ms CreateObjectMapping: 0.018800 ms MarkObjects: 1.044200 ms  DeleteObjects: 0.001900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 728.
Total: 1.198800 ms (FindLiveObjects: 0.021700 ms CreateObjectMapping: 0.020100 ms MarkObjects: 1.150700 ms  DeleteObjects: 0.006100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 728.
Total: 1.087900 ms (FindLiveObjects: 0.018300 ms CreateObjectMapping: 0.019200 ms MarkObjects: 1.048300 ms  DeleteObjects: 0.001600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 728.
Total: 1.022600 ms (FindLiveObjects: 0.016400 ms CreateObjectMapping: 0.019300 ms MarkObjects: 0.985100 ms  DeleteObjects: 0.001600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 728.
Total: 1.004800 ms (FindLiveObjects: 0.015900 ms CreateObjectMapping: 0.018900 ms MarkObjects: 0.968300 ms  DeleteObjects: 0.001500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 728.
Total: 1.139700 ms (FindLiveObjects: 0.014600 ms CreateObjectMapping: 0.018900 ms MarkObjects: 1.104200 ms  DeleteObjects: 0.001500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 729.
Total: 1.196300 ms (FindLiveObjects: 0.022800 ms CreateObjectMapping: 0.019700 ms MarkObjects: 1.148500 ms  DeleteObjects: 0.005000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 727.
Total: 1.212100 ms (FindLiveObjects: 0.033000 ms CreateObjectMapping: 0.021100 ms MarkObjects: 1.152200 ms  DeleteObjects: 0.005500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 727.
Total: 1.195500 ms (FindLiveObjects: 0.016600 ms CreateObjectMapping: 0.018900 ms MarkObjects: 1.157800 ms  DeleteObjects: 0.001900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 727.
Total: 1.210000 ms (FindLiveObjects: 0.022900 ms CreateObjectMapping: 0.020200 ms MarkObjects: 1.164600 ms  DeleteObjects: 0.001800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 727.
Total: 1.039500 ms (FindLiveObjects: 0.018100 ms CreateObjectMapping: 0.019200 ms MarkObjects: 1.000400 ms  DeleteObjects: 0.001700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 739.
Total: 1.229300 ms (FindLiveObjects: 0.023900 ms CreateObjectMapping: 0.021200 ms MarkObjects: 1.171600 ms  DeleteObjects: 0.012200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 730.
Total: 1.210500 ms (FindLiveObjects: 0.022500 ms CreateObjectMapping: 0.019600 ms MarkObjects: 1.155300 ms  DeleteObjects: 0.012700 ms)

connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 735.
Total: 1.196400 ms (FindLiveObjects: 0.021300 ms CreateObjectMapping: 0.019700 ms MarkObjects: 1.153400 ms  DeleteObjects: 0.001800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 733.
Total: 1.251000 ms (FindLiveObjects: 0.032900 ms CreateObjectMapping: 0.020200 ms MarkObjects: 1.182300 ms  DeleteObjects: 0.015400 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

